Hi there! Are you looking for an interactive content developer?
We have over a decade of experience within games, AR, VR and more.
What can we create for you?
Casual mobile game
Lifty is a free-to-play game for the mobile platform. Players race against the clock to climb the tower and deliver the colourful Lifties.
Provided with a concept and storyline, we developed the complete core of the game and worked with a multitude of external artists to incorporate graphics and sound effects.
Created for and together with our Australian friends at Major Frank.
VOLVO PENTA VR
VR for exhibitions
Together with our friends at Rapid Images we created this VR boat simulator used in trade fairs. The main objective of the project was to showcase some of the new docking functionality that Volvo Penta provides through it's new driveline. We also incorporated an authentic joystick to add to the realism.
The player guides their boat to a docking spot in VR using these new functions as other fairgoers can follow their progress on a large screen.
Educational mobile app
Curious about the species around you, or would you like to explore nature from the couch? Our app Artkartan (Swedish for Species Map) shows what observations of wild plants, animals and fungi have been made around Sweden.
Sightings are displayed on a map where you can filter by species or time of observation. More information about the species is available when exploring an observation, all gathered in one place!
The app is currently only available in Sweden.
Serious game for desktop
The FMX simulator is a serious game for Volvo Trucks published as a standalone desktop application. We built the game from scratch and incorporated real-world engine and gearbox functionality to demo the all new heavy duty construction truck on a three display setup with an authentic gear lever and steering wheel.
The game was created in close cooperation with Stage IT AB.
AR for tablets
For the Irish company Black Diamond Reality, we developed a complete framework for dynamically creating and presenting augmented reality experiences used in escape rooms. Using an online admin portal, escape room hosts can create and edit digital content which their customers get to experience on dedicated tablet devices inside the physical escape rooms.
Räven was founded in 2006 and has since worked on a wide range of projects for a just as wide range of audiences and clients. From mobile games to educational tools, complex VR and AR experiences as well as simulators. Projects have been deployed on a multitude of platforms to meet the audiences where they are. Being a small studio we pride ourselves on professionalism without any unnecessary filters between client and developer.
With close to two decades of general game development experience and 15+ years of Unity specific expertise, we are comfortable taking on full projects or playing a part in a greater scenario.
Below is a list of some of the clients we are proud to have been working together with.